241. Polished game development :
Author: Steven Goodwin
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming
Classification :
QA76
.
76
.
C672
G66
2016


242. Practical GameMaker projects :
Author: Ben Tyers.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Electronic games-- Programming.,GameMaker (Computer program language),Computer hardware.,Computer programming-- software development.,GameMaker (Computer program language),GAMES-- Board.,Games development & programming.
Classification :
GV1469
.
15


243. Practical Java game programming
Author: / Dustin Clingman, Shawn Kendall, Syrus Mesdaghi
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Java (Computer program language),Computer games- Programming
Classification :
QA76
.
73
.
J38
,
C56
2004


244. Practical Palm Pre webOS projects /
Author: Frank W. Zammetti.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Application software-- Development.,Cell phones.,Computer software-- Development.,Microcomputers.,Operating systems (Computers),Palm OS (Computer software),Palm Pre (Smartphone),Palm Pre (Smartphone)-- Programming.,Pocket computers.,Smartphones-- Programming.,Application software-- Development.,Cell phones.,Computer software-- Development.,COMPUTERS-- Programming-- Microsoft Programming.,Informatique.,Microcomputers.,Operating systems (Computers),Palm Pre (Smartphone),Pocket computers.
Classification :
QA76
.
8
.
P75
B76
2009


245. Practical game development with Unity and Blender /
Author: Alan Thorn.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Blender (Computer file),Unity (Electronic resource),Blender (Computer file),Unity (Electronic resource),Computer games-- Programming.,Computer graphics.,Three-dimensional display systems.,Video games-- Design.,Computer games-- Programming.,Computer graphics.,GAMES-- Board.,Three-dimensional display systems.,Video games-- Design.
Classification :
QA76
.
76
.
C672


246. Practical shader development :
Author: Kyle Halladay.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Three-dimensional display systems.,Computer games-- Programming.,GAMES-- Board.,Three-dimensional display systems.
Classification :
QA76
.
76
.
C672


247. Practical video game bots :
Author: Ilya Shpigor.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: C++ (Computer program language),Python (Computer program language),Robots-- Programming.,Video games-- Automation.,C++ (Computer program language),Games development & programming.,Microsoft programming.,Programming & scripting languages: general.,Python (Computer program language),Robots-- Programming.,TECHNOLOGY & ENGINEERING-- Engineering (General)
Classification :
TJ211
.
45


248. Pro Android web game apps
Author: by Juriy Bura, Paul Coates
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Android (Electronic resource),Application software-- Development,Computer games-- Programming
Classification :
QA76
.
76
.
C672
B87
2012eb


249. Pro Java 6 3D game development :
Author: Andrew Davison.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Java (Computer program language),Java (Langage de programmation),Jeux d'ordinateur-- Conception.,BUSINESS & ECONOMICS-- Office Automation.,Computer games-- Design.,Computer games-- Design.,Informatique.,Java (Computer program language),Java (Computer program language)
Classification :
QA76
.
76
.
C672
D385
2007eb


250. Pro Unity game development with C#
Author: Alan Thorn
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: C# (Computer program language),Computer games-- Programming
Classification :
QA76
.
76
.
C672
T467
2014


251. Procedural content generation for Unity game development :
Author: Ryan Watkins.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Video games-- Design.,Computer games-- Programming.,COMPUTERS / Programming / Games,Video games-- Design.
Classification :
GV1469
.
3


252. Production pipeline fundamentals for film and game /
Author: Renee Dunlop.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Motion pictures-- Production and direction.,Project management.,Video recordings-- Production and direction.,Computer games-- Programming.,Datorspel.,GAMES-- Board.,Motion pictures-- Production and direction.,Produktion.,Project management.,Video recordings-- Production and direction.,Video.
Classification :
QA76
.
76
.
C672
D863
2014eb


253. Professional HTML5 mobile game development
Author: Pascal Rettig
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design,Computer games-- Programming,HTML (Document markup language),Mobile computing-- Programming,Mobile games-- Programming
Classification :
QA76
.
76
.
C672
R48
2012


254. Professional Windows Phone 7 game development
Author: / Chris G. Williams, George W. Clingerman
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Microsoft XNA (Computer file),Windows phone (Computer file),Microsoft XNA (Computer software)--sears,Windows phone (Computer software)--sears,Computer games--Programming,Computer games--Design,Computer games--Computer software.--sears,Computer games--Design.--sears,Windows Phone 7.--swd,XNA Game Studio 4.0.--swd
Classification :
QA
,
76
.
76
,.
C672
,
W5457
,
2011


255. Professional Windows Phone 7 game development
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Microsoft XNA (Computer file) ; Windows phone (Computer file) ; Microsoft XNA (Computer software) ; sears. ; Windows phone (Computer software) ; sears. ; Computer games ; Programming. ; Computer games ; Design. ; Computer games ; Computer software. ; sear

256. Programming Linux games /
Author: Loki Software, Inc., with John R. Hall.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Linux.,Linux.,Computer games-- Programming.,Computer games-- Programming.
Classification :
QA76
.
76
.
C672
L65
2001


257. Programming game AI by example /
Author: Mat Buckland.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer games-- Programming.,Computer graphics.,Computer graphics.
Classification :
QA76
.
76
.
C672
B85
2005


258. Programming role-playing games with DirectX
Author: / Jim Adams
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Programming,Fantasy games,DirectX
Classification :
QA76
.
76
.
C672
,
A33
2002


259. Programming role-playing games with DirectX /
Author: Jim Adams.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Fantasy games.
